To do this I imported the finished harbour and a jeep. The first task was to make the wheels of the jeep rotate. I did this by ungrouping the jeep and selecting the wheels. I then could rotate them 180 degrees. Using the curve sheet I could loop the animation so the sheels turned endlessly.
The next stage was to make the jeep move. I could of used a path constraint but instead I used the set key. I found afterwards that it would of been much easier to use the path constraint but never mind!
I then added a camera that I made move at the same pace of the jeep. As the jeep ended its drive across the harbour, I made the camera pan round to have a wide angle shot of the whole environment.
When rendered out I could see that when the jeep turned a corner it was not quite right but by that stage in the animating process I did not have time to re-render.
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